check out the new TF2 update..
Project converted to
I've been given an opportunity to make a lot of extra money for the next
4 months, so I'm putting this project on hold until then!
I think I've been spending a little too much time on the RF model. It
looks amazing so far, but I think I'm going to start releasing the
engine with multiplayer vehicles and maps for people to mess around with
and start building things with the prefabs I've created for it. Track
pieces for racing, destructible buildings, ramps, weapons, etc.
A rough draft version of the RF is
taking shape. I've had a working compiled engine working but with a
few bugs, so I'm still working on it.
Yesterday I received the official "Rally Fighter" CAD Drawings. But, the
size of this file is over 200MB, so I will not be able to use those in a
game that on average uses models in the size of 1MB. No game could
properly run this gigantic detailed model. So, I'm building 1 from
scratch using reference photos to ensure I have a properly optimized
in-game model. I created a PSD template to use, which I will post for
download after the model is complete, but for now, check out the
un-editable preview in the "Downloads" section (above).
Track piece prefabs are finished. I may release them before the game for
people who want to start designing tracks and maybe submitting them
(with credits given) for official tracks. Also, I've been asked a few
stupid questions. This game is in ROUGH DRAFT form! Which means YES it
will look a little ugly and unpolished at 1st, because IT IS. For those
of you who know what a "Rally Fighter" is, I may have a deal worked out
to include this official car in the game.
Updated a few of the site's pages.
Welcome to the 1st version of the site! Simple.